vampire-like/Assets/GameMain/Scripts/Event/RefreshEventArgs.cs

34 lines
726 B
C#

using GameFramework;
using GameFramework.Event;
namespace CustomEvent
{
public class RefreshEventArgs : GameEventArgs
{
public static readonly int EventId = typeof(RefreshEventArgs).GetHashCode();
public override int Id => EventId;
public int Cost { get; private set; }
public RefreshEventArgs()
{
Cost = 0;
}
public static RefreshEventArgs Create(int cost)
{
var args = ReferencePool.Acquire<RefreshEventArgs>();
args.Cost = cost;
return args;
}
public override void Clear()
{
Cost = 0;
}
}
}