Files
vampire-like/Assets/GameMain/Scripts/Runtime/CustomComponent/Simulation/Components/PickupStateSim.cs
T

11 lines
215 B
C#

namespace SepCore.Simulation
{
internal struct PickupStateSim : ISimulationComponent
{
public const int StateIdle = 0;
public const int StateAbsorbing = 1;
public int State;
}
}