Files
vampire-like/Assets/GameMain/Scripts/Runtime/CustomComponent/Simulation/SimulationTickContext.cs
T

17 lines
380 B
C#

using UnityEngine;
namespace SepCore.Simulation
{
public readonly struct SimulationTickContext
{
public SimulationTickContext(float deltaTime, Vector3 playerPosition)
{
DeltaTime = deltaTime;
PlayerPosition = playerPosition;
}
public float DeltaTime { get; }
public Vector3 PlayerPosition { get; }
}
}