| .. |
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AudioManager.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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BurstAotSettings_StandaloneWindows.json
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- 调整项目结构以适应打包需求
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2026-02-18 22:53:33 +08:00 |
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ClusterInputManager.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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CommonBurstAotSettings.json
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- 调整项目结构以适应打包需求
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2026-02-18 22:53:33 +08:00 |
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DynamicsManager.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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EditorBuildSettings.asset
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功能:添加启动器场景并更新项目设置
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2026-02-13 21:49:59 +08:00 |
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EditorSettings.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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GraphicsSettings.asset
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- 调整项目结构以适应打包需求
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2026-02-18 22:53:33 +08:00 |
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InputManager.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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MemorySettings.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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NavMeshAreas.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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PackageManagerSettings.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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Physics2DSettings.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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PresetManager.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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ProjectSettings.asset
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- Checkpoint 1:清理 `TickEnemies` 侧 GC
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2026-02-21 13:39:14 +08:00 |
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ProjectVersion.txt
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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QualitySettings.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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SceneTemplateSettings.json
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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ShaderGraphSettings.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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TagManager.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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TimeManager.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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TimelineSettings.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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URPProjectSettings.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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UnityConnectSettings.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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VFXManager.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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VersionControlSettings.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |
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XRSettings.asset
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初始化仓库
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2026-02-07 19:38:49 +08:00 |