27 lines
642 B
C#
27 lines
642 B
C#
using GameFramework;
|
|
using GameFramework.Event;
|
|
|
|
namespace SepCore.Event
|
|
{
|
|
public class SelectRoleHoverEventArgs : GameEventArgs
|
|
{
|
|
public static readonly int EventId = typeof(SelectRoleHoverEventArgs).GetHashCode();
|
|
|
|
public override int Id => EventId;
|
|
|
|
public int RoleId { get; private set; } = -1;
|
|
|
|
public static SelectRoleHoverEventArgs Create(int roleId)
|
|
{
|
|
var args = ReferencePool.Acquire<SelectRoleHoverEventArgs>();
|
|
args.RoleId = roleId;
|
|
return args;
|
|
}
|
|
|
|
public override void Clear()
|
|
{
|
|
RoleId = -1;
|
|
}
|
|
}
|
|
}
|