Files
vampire-like/Assets/GameMain/Scripts/Base/Entity/ExpData.cs
T

22 lines
493 B
C#

namespace SepCore.Entity
{
public class ExpData : EntityDataBase
{
private int _value;
public ExpData(int value, int entityId, string assetName = "ExpEntity") : base(assetName, entityId)
{
_value = value;
}
public ExpData(int value, int entityId, int typeId) : this(value, entityId, "ExpEntity")
{
}
public int Value
{
get => _value;
set => _value = value;
}
}
}