28 lines
580 B
C#
28 lines
580 B
C#
using GameFramework;
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using GameFramework.Event;
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namespace CustomEvent
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{
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public class DisplayItemHideEventArgs : GameEventArgs
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{
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public static readonly int EventId = typeof(DisplayItemHideEventArgs).GetHashCode();
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public override int Id => EventId;
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public DisplayItemHideEventArgs()
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{
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}
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public static DisplayItemHideEventArgs Create()
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{
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var args = ReferencePool.Acquire<DisplayItemHideEventArgs>();
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return args;
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}
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public override void Clear()
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{
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}
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}
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} |