vampire-like/Assets/GameMain/Scripts/Runtime/BuiltinComponent/AsyncTask
SepComet edd7088804 规范命名空间
具体来说就是 SepCore 开头,然后接所属的模块名,比如 SepCore.Entity,SepCore.Simulation,SepCore.Procedure
2026-06-03 16:57:40 +08:00
..
AsyncTaskHelper.cs 规范命名空间 2026-06-03 16:57:40 +08:00
AsyncTaskHelper.cs.meta 规范命名空间 2026-06-03 16:57:40 +08:00
ConfigAsyncExtension.cs 规范命名空间 2026-06-03 16:57:40 +08:00
ConfigAsyncExtension.cs.meta 继续重构调整(UI) 2026-06-03 09:58:37 +08:00
DataTableAsyncExtension.cs 规范命名空间 2026-06-03 16:57:40 +08:00
DataTableAsyncExtension.cs.meta 继续重构调整(UI) 2026-06-03 09:58:37 +08:00
DownloadAsyncExtension.cs 规范命名空间 2026-06-03 16:57:40 +08:00
DownloadAsyncExtension.cs.meta 继续重构调整(UI) 2026-06-03 09:58:37 +08:00
EntityAsyncExtension.cs 规范命名空间 2026-06-03 16:57:40 +08:00
EntityAsyncExtension.cs.meta 继续重构调整(UI) 2026-06-03 09:58:37 +08:00
LocalizationAsyncExtension.cs 规范命名空间 2026-06-03 16:57:40 +08:00
LocalizationAsyncExtension.cs.meta 继续重构调整(UI) 2026-06-03 09:58:37 +08:00
NetworkAsyncExtension.cs 规范命名空间 2026-06-03 16:57:40 +08:00
NetworkAsyncExtension.cs.meta 继续重构调整(UI) 2026-06-03 09:58:37 +08:00
ResourceAsyncExtension.cs 规范命名空间 2026-06-03 16:57:40 +08:00
ResourceAsyncExtension.cs.meta 继续重构调整(UI) 2026-06-03 09:58:37 +08:00
SceneAsyncExtension.cs 规范命名空间 2026-06-03 16:57:40 +08:00
SceneAsyncExtension.cs.meta 继续重构调整(UI) 2026-06-03 09:58:37 +08:00
SoundAsyncExtension.cs 规范命名空间 2026-06-03 16:57:40 +08:00
SoundAsyncExtension.cs.meta 继续重构调整(UI) 2026-06-03 09:58:37 +08:00
UIAsyncExtension.cs 规范命名空间 2026-06-03 16:57:40 +08:00
UIAsyncExtension.cs.meta 继续重构调整(UI) 2026-06-03 09:58:37 +08:00
WebRequestAsyncExtension.cs 规范命名空间 2026-06-03 16:57:40 +08:00
WebRequestAsyncExtension.cs.meta 继续重构调整(UI) 2026-06-03 09:58:37 +08:00