vampire-like/Assets/GameMain/Scripts/Entity/EntityData/Weapon/WeaponHandgunData.cs

22 lines
510 B
C#

using System;
using Definition.Enum;
namespace Entity.EntityData
{
[Serializable]
public sealed class WeaponHandgunParamsData
{
}
public class WeaponHandgunData : WeaponData
{
public WeaponHandgunParamsData ParamsData { get; }
public WeaponHandgunData(int entityId, int ownerId, CampType ownerCamp)
: base(entityId, WeaponType.WeaponHandgun, ownerId, ownerCamp)
{
ParamsData = ParseParams<WeaponHandgunParamsData>();
}
}
}