阶段 5
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@@ -1,27 +0,0 @@
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using UnityEngine;
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namespace Network.Defines
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{
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public static class ProtoExtensions
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{
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public static UnityEngine.Vector3 ToVector3(this Vector3 vec)
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{
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return new UnityEngine.Vector3()
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{
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x = vec.X,
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y = vec.Y,
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z = vec.Z
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};
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}
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public static Vector3 ToProtoVector3(UnityEngine.Vector3 vec)
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{
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return new Vector3()
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{
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X = vec.x,
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Y = vec.y,
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Z = vec.z
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};
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}
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}
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}
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@@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: fefe99db6b80a43418075799ba64c176
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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