RUDPClient/openspec/changes/archive/2026-03-29-re-verify-build-.../tasks.md

1.3 KiB

1. Verification Environment

  • 1.1 Confirm or switch to a local environment that contains the required .NET runtime for Network.EditMode.Tests.csproj.
  • 1.2 Re-check the documented verification commands and any required environment variables before execution.

2. CLI Verification

  • 2.1 Run dotnet build Network.EditMode.Tests.csproj -v minimal in the runnable environment.
  • 2.2 Run dotnet test Network.EditMode.Tests.csproj --no-build -v minimal in the same runnable environment.
  • 2.3 Capture the actual pass/fail outcome and any remaining non-fatal warnings from both commands.

3. Tracking Update

  • 3.1 Update TODO.md step 10 and acceptance items to reflect the real verification result.
  • 3.2 Update this change's implementation tracking with the recorded verification summary so archive-ready state is explicit.

Verification Summary

  • Environment used: local machine with .NET SDK 10.0.201 and the repository's Unity project files available.
  • dotnet build Network.EditMode.Tests.csproj -v minimal: succeeded with 4 non-fatal MSB3277 warning groups related to System.Net.Http and System.Security.Cryptography.Algorithms Unity dependency conflicts.
  • dotnet test Network.EditMode.Tests.csproj --no-build -v minimal: succeeded for the edit-mode network and MVP gameplay regression suite.