RUDPClient/openspec/changes/archive/2026-04-05-fix-authoritativ.../tasks.md

1.1 KiB

1. Controlled Correction State

  • 1.1 Introduce an explicit controlled-player visual correction state that stays separate from authoritative gameplay truth.
  • 1.2 Route MovementComponent reconciliation so accepted authoritative snapshots update or clear the visual correction state instead of restarting ad hoc per-frame correction.

2. Consecutive Snapshot Policy

  • 2.1 Implement deterministic rules for folding, replacing, or snapping active bounded correction when newer authoritative snapshots arrive before convergence completes.
  • 2.2 Add convergence-budget and snap-escalation handling so repeated non-convergent small corrections cannot accumulate indefinitely.

3. Regression Coverage

  • 3.1 Add sync-strategy unit tests that cover repeated small corrections updating the active correction state.
  • 3.2 Add gameplay-flow regression coverage for multi-snapshot controlled-player convergence and snap escalation after failed convergence.
  • 3.3 Run the edit-mode network regression suite, or document the blocking environment issue if the runtime remains unavailable.