- 引入 UnityGameFramework

- 使用 Luban 替代原来的 UGF 的数据表
This commit is contained in:
huangjun
2026-08-30 18:08:55 +08:00
parent 42ad134759
commit 92bf3e9097
1925 changed files with 362268 additions and 4859 deletions
@@ -0,0 +1,57 @@
//------------------------------------------------------------
// Game Framework
// Copyright © 2013-2021 Jiang Yin. All rights reserved.
// Homepage: https://gameframework.cn/
// Feedback: mailto:ellan@gameframework.cn
//------------------------------------------------------------
using System;
namespace UnityGameFramework.Editor.ResourceTools
{
[Flags]
public enum Platform : int
{
Undefined = 0,
/// <summary>
/// Windows 32 位。
/// </summary>
Windows = 1 << 0,
/// <summary>
/// Windows 64 位。
/// </summary>
Windows64 = 1 << 1,
/// <summary>
/// macOS。
/// </summary>
MacOS = 1 << 2,
/// <summary>
/// Linux。
/// </summary>
Linux = 1 << 3,
/// <summary>
/// iOS。
/// </summary>
IOS = 1 << 4,
/// <summary>
/// Android。
/// </summary>
Android = 1 << 5,
/// <summary>
/// Windows Store。
/// </summary>
WindowsStore = 1 << 6,
/// <summary>
/// WebGL。
/// </summary>
WebGL = 1 << 7,
}
}