- 引入 UnityGameFramework

- 使用 Luban 替代原来的 UGF 的数据表
This commit is contained in:
huangjun
2026-08-30 18:08:55 +08:00
parent 42ad134759
commit 92bf3e9097
1925 changed files with 362268 additions and 4859 deletions
@@ -0,0 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<UnityGameFramework>
<ResourceEditor>
<Settings>
<SourceAssetRootPath>Assets/GameMain</SourceAssetRootPath>
<SourceAssetSearchPaths>
<SourceAssetSearchPath RelativePath="" />
</SourceAssetSearchPaths>
<SourceAssetUnionTypeFilter>t:Scene t:Prefab t:Shader t:Model t:Material t:Texture t:AudioClip t:AnimationClip t:AnimatorController t:Font t:TextAsset t:ScriptableObject</SourceAssetUnionTypeFilter>
<SourceAssetUnionLabelFilter>l:ResourceInclusive</SourceAssetUnionLabelFilter>
<SourceAssetExceptTypeFilter>t:Script</SourceAssetExceptTypeFilter>
<SourceAssetExceptLabelFilter>l:ResourceExclusive</SourceAssetExceptLabelFilter>
<AssetSorter>Path</AssetSorter>
</Settings>
</ResourceEditor>
</UnityGameFramework>