- 引入 UnityGameFramework
- 使用 Luban 替代原来的 UGF 的数据表
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И ╬Е╨╕1▐║F▐╒И ╬Е╨╕2▐╒2▐ё2И ╬Е╨╕3▐ё2▐╓2
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▐║ Е█∙Ф∙▄Д╨╨▀╧▐╒Е▐▄Ф≥╝И─ Ф∙▄Д╨╨▀╧▀╧▐ёФ╥╥Е░┬И≤÷Д╪█▀╧▀╨▐╓И╚≤Е╗│Х┐│И≤÷Д╪█▀╨▀╩
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[
|
||||
{
|
||||
"id": 4001,
|
||||
"name": "单敌人",
|
||||
"enemyIds": [
|
||||
3001
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": 4002,
|
||||
"name": "双普通敌人",
|
||||
"enemyIds": [
|
||||
3001,
|
||||
3001
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": 4003,
|
||||
"name": "混合队伍",
|
||||
"enemyIds": [
|
||||
3001,
|
||||
3002
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": 4004,
|
||||
"name": "高威胁队伍",
|
||||
"enemyIds": [
|
||||
3002,
|
||||
3003
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§
|
||||
PlayerShip§ EnemyShipÀN PlayerEngineÀN!EnemyEngineÀu0␍DefaultWeaponÀœ@DefaultArmorÀÃP
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||||
PlayerBoltÀÃQ EnemyBolt
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{
|
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"id": 10000,
|
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"assetName": "PlayerShip"
|
||||
},
|
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{
|
||||
"id": 10001,
|
||||
"assetName": "EnemyShip"
|
||||
},
|
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{
|
||||
"id": 20000,
|
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"assetName": "PlayerEngine"
|
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},
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{
|
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"id": 20001,
|
||||
"assetName": "EnemyEngine"
|
||||
},
|
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{
|
||||
"id": 30000,
|
||||
"assetName": "DefaultWeapon"
|
||||
},
|
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|
||||
"id": 40000,
|
||||
"assetName": "DefaultArmor"
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Reference in New Issue
Block a user