- 引入 UnityGameFramework
- 使用 Luban 替代原来的 UGF 的数据表
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[
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{
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"id": 1,
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"name": "普通敌人掉落",
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"lootConfigs": [
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{
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"difficulty": 1,
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"minCount": 0,
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"maxCount": 1,
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"whiteWeight": 85,
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"greenWeight": 13,
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"blueWeight": 2,
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"goldWeight": 0,
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"redWeight": 0
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},
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{
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"difficulty": 2,
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"minCount": 0,
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"maxCount": 1,
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"whiteWeight": 65,
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"greenWeight": 25,
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"blueWeight": 8,
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"goldWeight": 2,
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"redWeight": 0
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},
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{
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"difficulty": 3,
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"minCount": 0,
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"maxCount": 2,
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"whiteWeight": 45,
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"greenWeight": 30,
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"blueWeight": 15,
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"goldWeight": 8,
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"redWeight": 2
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}
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]
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},
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{
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"id": 2,
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"name": "中级敌人掉落",
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"lootConfigs": [
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{
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"difficulty": 1,
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"minCount": 0,
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"maxCount": 1,
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"whiteWeight": 65,
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"greenWeight": 25,
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"blueWeight": 8,
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"goldWeight": 2,
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"redWeight": 0
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},
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{
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"difficulty": 2,
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"minCount": 1,
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"maxCount": 2,
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"whiteWeight": 45,
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"greenWeight": 30,
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"blueWeight": 18,
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"goldWeight": 6,
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"redWeight": 1
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},
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{
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"difficulty": 3,
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"minCount": 1,
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"maxCount": 2,
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"whiteWeight": 25,
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"greenWeight": 30,
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"blueWeight": 25,
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"goldWeight": 15,
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"redWeight": 5
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}
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]
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},
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{
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"id": 3,
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"name": "高级敌人掉落",
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"lootConfigs": [
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{
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"difficulty": 1,
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"minCount": 1,
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"maxCount": 2,
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"whiteWeight": 45,
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"greenWeight": 35,
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"blueWeight": 15,
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"goldWeight": 5,
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"redWeight": 0
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},
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{
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"difficulty": 2,
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"minCount": 1,
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"maxCount": 2,
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"whiteWeight": 25,
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"greenWeight": 35,
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"blueWeight": 25,
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"goldWeight": 12,
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"redWeight": 3
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},
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{
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"difficulty": 3,
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"minCount": 1,
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"maxCount": 3,
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"whiteWeight": 10,
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"greenWeight": 25,
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"blueWeight": 30,
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"goldWeight": 25,
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"redWeight": 10
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}
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]
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}
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]
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