- 引入 UnityGameFramework

- 使用 Luban 替代原来的 UGF 的数据表
This commit is contained in:
huangjun
2026-08-30 18:08:55 +08:00
parent 42ad134759
commit 92bf3e9097
1925 changed files with 362268 additions and 4859 deletions
@@ -0,0 +1,47 @@
[
{
"id": 10000,
"assetName": "weapon_player",
"priority": 0,
"loop": false,
"volume": 1,
"spatialBlend": 0,
"maxDistance": 100
},
{
"id": 10001,
"assetName": "weapon_enemy",
"priority": 0,
"loop": false,
"volume": 1,
"spatialBlend": 0,
"maxDistance": 100
},
{
"id": 20000,
"assetName": "explosion_player",
"priority": 0,
"loop": false,
"volume": 1,
"spatialBlend": 0,
"maxDistance": 100
},
{
"id": 20001,
"assetName": "explosion_enemy",
"priority": 0,
"loop": false,
"volume": 1,
"spatialBlend": 0,
"maxDistance": 100
},
{
"id": 20002,
"assetName": "explosion_asteroid",
"priority": 0,
"loop": false,
"volume": 1,
"spatialBlend": 0,
"maxDistance": 100
}
]