- 引入 UnityGameFramework
- 使用 Luban 替代原来的 UGF 的数据表
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace SepCore.Definition
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{
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/// <summary>
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/// 难度档位
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/// </summary>
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public enum DifficultyTier : byte
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{
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/// <summary>
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/// 无
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/// </summary>
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None = 0,
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/// <summary>
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/// 难度1
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/// </summary>
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Tier1 = 1,
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/// <summary>
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/// 难度2
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/// </summary>
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Tier2 = 2,
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/// <summary>
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/// 难度3
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/// </summary>
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Tier3 = 3,
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}
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}
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