- 引入 UnityGameFramework
- 使用 Luban 替代原来的 UGF 的数据表
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{
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"name": "SepCore.Procedure",
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"rootNamespace": "SepCore.Procedure",
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"references": [
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"GUID:6055be8ebefd69e48b49212b09b47b2f",
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"GUID:363c5eb08ff8e6a439b85e37b8c20d96",
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"GUID:a04b272484018094ab427253f20c416c",
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"GUID:11ec41dbc3557e6499b2845ba531a9b0",
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"GUID:73a59a40d41e9ce48b3e0515aeec4217",
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"GUID:3bb549212964b4192b427888ac9382e7"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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