- 引入 UnityGameFramework
- 使用 Luban 替代原来的 UGF 的数据表
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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namespace SepCore.UI
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{
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public class WarehouseSlotItem : MonoBehaviour
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{
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[SerializeField] private Image bg;
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[SerializeField] private Button button;
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[SerializeField] private Image icon;
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[SerializeField] private Image rarity;
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[SerializeField] private TextMeshProUGUI quantityText;
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}
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}
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