- 引入 UnityGameFramework
- 使用 Luban 替代原来的 UGF 的数据表
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@@ -5,7 +5,16 @@ EditorBuildSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 2
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m_Scenes:
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- enabled: 1
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- enabled: 0
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path: Assets/Scenes/SampleScene.unity
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guid: 8c9cfa26abfee488c85f1582747f6a02
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- enabled: 1
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path: Assets/Launcher.unity
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guid: cb01db0f6889c4108b211f0575f06cc4
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- enabled: 1
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path: Assets/GameMain/Scenes/Main.unity
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guid: a3f7641fcdd54dd4b9cd73079fbf400c
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- enabled: 1
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path: Assets/GameMain/Scenes/Menu.unity
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guid: c5dbf43715222464c85e7055ecb89210
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m_configObjects: {}
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