101 lines
2.4 KiB
C#
101 lines
2.4 KiB
C#
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Luban;
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namespace SepCore.Definition
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{
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/// <summary>
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/// 按难度生成物品的配置
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/// </summary>
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public sealed partial class LootGenerationConfig : Luban.BeanBase
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{
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public LootGenerationConfig(ByteBuf _buf)
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{
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Difficulty = (DifficultyTier)_buf.ReadInt();
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MinCount = _buf.ReadInt();
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MaxCount = _buf.ReadInt();
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WhiteWeight = _buf.ReadInt();
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GreenWeight = _buf.ReadInt();
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BlueWeight = _buf.ReadInt();
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GoldWeight = _buf.ReadInt();
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RedWeight = _buf.ReadInt();
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}
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public static LootGenerationConfig DeserializeLootGenerationConfig(ByteBuf _buf)
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{
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return new LootGenerationConfig(_buf);
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}
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/// <summary>
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/// 难度档位
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/// </summary>
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public readonly DifficultyTier Difficulty;
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/// <summary>
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/// 最少生成数量
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/// </summary>
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public readonly int MinCount;
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/// <summary>
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/// 最多生成数量
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/// </summary>
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public readonly int MaxCount;
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/// <summary>
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/// 白色权重
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/// </summary>
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public readonly int WhiteWeight;
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/// <summary>
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/// 绿色权重
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/// </summary>
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public readonly int GreenWeight;
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/// <summary>
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/// 蓝色权重
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/// </summary>
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public readonly int BlueWeight;
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/// <summary>
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/// 金色权重
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/// </summary>
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public readonly int GoldWeight;
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/// <summary>
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/// 红色权重
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/// </summary>
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public readonly int RedWeight;
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public const int __ID__ = 2054804834;
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public override int GetTypeId() => __ID__;
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public void ResolveRef(Tables tables)
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{
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}
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public override string ToString()
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{
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return "{ "
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+ "difficulty:" + Difficulty + ","
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+ "minCount:" + MinCount + ","
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+ "maxCount:" + MaxCount + ","
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+ "whiteWeight:" + WhiteWeight + ","
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+ "greenWeight:" + GreenWeight + ","
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+ "blueWeight:" + BlueWeight + ","
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+ "goldWeight:" + GoldWeight + ","
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+ "redWeight:" + RedWeight + ","
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+ "}";
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}
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}
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}
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