Files
Seek-Battle-Evacuate/Assets/GameMain/Scripts/Base/Event/UIForm/WarehouseSlotItemClickEventArgs.cs
T
2026-08-30 22:25:23 +08:00

34 lines
915 B
C#

using GameFramework;
using GameFramework.Event;
namespace SepCore.Base
{
public class WarehouseSlotItemClickEventArgs : GameEventArgs
{
public static int EventId => typeof(WarehouseSlotItemClickEventArgs).GetHashCode();
public override int Id => EventId;
/// <summary>
/// 被点击格子在整个固定网格中的索引,唯一对应一个格子。
/// </summary>
public int SlotId { get; private set; }
public WarehouseSlotItemClickEventArgs()
{
SlotId = 0;
}
public static WarehouseSlotItemClickEventArgs Create(int slotId)
{
var args = ReferencePool.Acquire<WarehouseSlotItemClickEventArgs>();
args.SlotId = slotId;
return args;
}
public override void Clear()
{
SlotId = 0;
}
}
}