Files
Seek-Battle-Evacuate/Assets/GameMain/Scripts/UI/ItemDetails/ItemDetailsView.cs
T
huangjun 92bf3e9097 - 引入 UnityGameFramework
- 使用 Luban 替代原来的 UGF 的数据表
2026-08-30 18:08:55 +08:00

22 lines
1007 B
C#

// <auto-generated />
using UnityEngine;
namespace SepCore.UI
{
[DisallowMultipleComponent]
public partial class ItemDetailsView : MonoBehaviour
{
[SerializeField] public global::UnityEngine.UI.Image itemDetailIcon;
[SerializeField] public global::TMPro.TextMeshProUGUI itemDetailNameText;
[SerializeField] public global::TMPro.TextMeshProUGUI itemDetailTypeText;
[SerializeField] public global::TMPro.TextMeshProUGUI hpText;
[SerializeField] public global::TMPro.TextMeshProUGUI atkText;
[SerializeField] public global::TMPro.TextMeshProUGUI mpText;
[SerializeField] public global::TMPro.TextMeshProUGUI matText;
[SerializeField] public global::TMPro.TextMeshProUGUI speedText;
[SerializeField] public global::TMPro.TextMeshProUGUI stackText;
[SerializeField] public global::TMPro.TextMeshProUGUI itemDetailDescriptionText;
[SerializeField] public global::UnityEngine.UI.Button openLoadoutButton;
}
}