Files
Seek-Battle-Evacuate/Assets/GameMain/Scripts/Runtime/Base/GameEntry.Custom.cs
T
2026-08-30 22:25:23 +08:00

22 lines
674 B
C#

using SepCore.CustomComponent;
using UnityEngine;
/// <summary>
/// 游戏入口。
/// </summary>
public partial class GameEntry : MonoBehaviour
{
public static BuiltinDataComponent BuiltinData { get; private set; }
public static LubanComponent Luban { get; private set; }
public static SaveComponent Save { get; private set; }
private static void InitCustomComponents()
{
BuiltinData = UnityGameFramework.Runtime.GameEntry.GetComponent<BuiltinDataComponent>();
Luban = UnityGameFramework.Runtime.GameEntry.GetComponent<LubanComponent>();
Save = UnityGameFramework.Runtime.GameEntry.GetComponent<SaveComponent>();
}
}