Files
Seek-Battle-Evacuate/Assets/GameMain/Scripts/Base/Gen/DifficultyTier.cs
T
huangjun 92bf3e9097 - 引入 UnityGameFramework
- 使用 Luban 替代原来的 UGF 的数据表
2026-08-30 18:08:55 +08:00

39 lines
834 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SepCore.Definition
{
/// <summary>
/// 难度档位
/// </summary>
public enum DifficultyTier : byte
{
/// <summary>
/// 无
/// </summary>
None = 0,
/// <summary>
/// 难度1
/// </summary>
Tier1 = 1,
/// <summary>
/// 难度2
/// </summary>
Tier2 = 2,
/// <summary>
/// 难度3
/// </summary>
Tier3 = 3,
}
}