gameplay refine

1. 优化 ResolutionAdapter 的分辨率适配问题
2. 调整 SpriteCache 的资源路径拼接
3. 引入 StoryDirector 做各玩法的胶水
4. 导入和改名资源便于代码查询路径
This commit is contained in:
2026-04-20 15:26:36 +08:00
parent cc5d8edec4
commit 0f928f6167
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