biography-of-lijie/Assets/GameMain/Scripts/UI/Context/CombineFormContext.cs

27 lines
714 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace UI
{
/// <summary>
/// Open data for MVC-based GameplayA form.
/// </summary>
public sealed class CombineFormContext : UIContext
{
/// <summary>
/// Assembled structure/silhouette prefab. Slots are read directly from this prefab.
/// </summary>
public GameObject StructurePrefab;
/// <summary>
/// Part sprites spawned on the right panel.
/// </summary>
public List<Sprite> PartSprites = new List<Sprite>();
/// <summary>
/// Auto start puzzle after runtime nodes are generated.
/// </summary>
public bool AutoStart = true;
}
}