geometry-tower-defense-base/src-ref/UI/Templates/GameScene/RawData/ShopFormRawData.cs

19 lines
533 B
C#

// using System.Collections.Generic;
// using Definition.DataStruct;
// using Entity.Weapon;
//
// namespace UI
// {
// public class ShopFormRawData
// {
// public int CurrentLevel;
// public int RefreshPrice;
// public int PlayerCoin;
// public List<GoodsItemContext> GoodsItems;
// public IReadOnlyList<PropItem> PropItems;
// public int PropMaxCount = -1;
// public IReadOnlyList<WeaponBase> WeaponItems;
// public int WeaponMaxCount = -1;
// }
// }