- Add TagRow and RarityTagBudgetRow implementing GameFramework IDataRow - Migrate TagGenerationRule and RarityTagBudgetRule to Domain layer - Migrate TagGenerationRuleRegistry and RarityTagBudgetRuleRegistry to use IEnumerable<TagRow> instead of DRTag This establishes the foundation for DR migration: L0 now has pure C# IDataRow implementations while L1 will provide DataRowBase wrappers. Co-Authored-By: Claude <noreply@anthropic.com> |
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| CLAUDE.md | ||
| TODO.md | ||