添加设置文件,更新项目名称和API兼容性级别

This commit is contained in:
SepComet 2026-05-13 15:18:02 +08:00
parent eec09a0bb4
commit 3d785d5139
3 changed files with 16 additions and 3 deletions

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@ -0,0 +1,7 @@
{
"permissions": {
"allow": [
"Bash(unzip -l \"Assets/GameFramework/Libraries/GameFramework.xml\")"
]
}
}

5
.gitignore vendored
View File

@ -98,10 +98,14 @@ InitTestScene*.unity*
/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity*
/[Aa]ssets/StreamingAssets/
!/[Aa]ssets/StreamingAssets/.gitkeep
/.vscode
/.dotnet-home
/[Aa]ssets/RawResources
/[Aa]ssets/RawResources.meta
/.dotnet
/.idea
~$*.xlsx
@ -110,3 +114,4 @@ InitTestScene*.unity*
package.json
package-lock.json
/.omc
/.omx

View File

@ -13,7 +13,7 @@ PlayerSettings:
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: DefaultCompany
productName: GeometryTD
productName: GeometryTowerDefense
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
@ -812,7 +812,8 @@ PlayerSettings:
iPhone: ENABLE_LOG
additionalCompilerArguments: {}
platformArchitecture: {}
scriptingBackend: {}
scriptingBackend:
Standalone: 1
il2cppCompilerConfiguration: {}
il2cppCodeGeneration: {}
managedStrippingLevel:
@ -916,7 +917,7 @@ PlayerSettings:
embeddedLinuxEnableGamepadInput: 1
hmiLogStartupTiming: 0
hmiCpuConfiguration:
apiCompatibilityLevel: 6
apiCompatibilityLevel: 3
activeInputHandler: 2
windowsGamepadBackendHint: 0
cloudProjectId: