拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题

This commit is contained in:
2026-05-13 16:48:09 +08:00
parent 3d785d5139
commit 9fc0ef2216
218 changed files with 472 additions and 274 deletions
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class CombatBaseHpChangedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class CombatCoinChangedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class CombatDebugFailEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class CombatEndEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class CombatEnemyHpRateChangedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class CombatFinishReturnEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class CombatPauseEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class CombatProcessEventArgs : GameEventArgs
{
@@ -1,8 +1,7 @@
using GameFramework;
using GameFramework.Event;
using GeometryTD.UI;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class CombatSelectItemClickEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class EventOptionItemSelectedEventArgs : GameEventArgs
{
@@ -1,8 +1,7 @@
using GameFramework;
using GameFramework.Event;
using GeometryTD.Procedure;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class NodeCompleteEventArgs : GameEventArgs
{
@@ -2,7 +2,7 @@ using GameFramework;
using GameFramework.Event;
using GeometryTD.Procedure;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class NodeEnterEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public sealed class NodeMapNodeClickEventArgs : GameEventArgs
{
@@ -2,7 +2,7 @@ using GameFramework;
using GameFramework.Event;
using GeometryTD.Procedure;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public sealed class NodeMapNodeEnterRequestedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public enum TestMenuNodeType : byte
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class RewardSelectGiveUpEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class RewardSelectItemSelectedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class RewardSelectRefreshEventArgs : GameEventArgs
{
@@ -0,0 +1,3 @@
{
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}
@@ -0,0 +1,7 @@
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@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class RepoButtonClickedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class ReturnButtonClickedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class MenuExitRequestedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class MenuSettingsRequestedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class MenuStartRequestedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class CombineSlotClickedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public sealed class RepoCombineRequestedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class RepoFormReturnEventArgs : GameEventArgs
{
@@ -2,7 +2,7 @@ using GameFramework;
using GameFramework.Event;
using UnityEngine;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public sealed class RepoItemClickedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public class RepoItemDragEndedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public sealed class RepoParticipantAssignRequestedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public sealed class RepoSellCancelRequestedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public sealed class RepoSellConfirmRequestedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public sealed class RepoSellModeToggleRequestedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public sealed class ShopExitRequestedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public sealed class ShopInventoryRequestedEventArgs : GameEventArgs
{
@@ -1,7 +1,7 @@
using GameFramework;
using GameFramework.Event;
namespace GeometryTD.CustomEvent
namespace GeometryTD.Core
{
public sealed class ShopPurchaseRequestedEventArgs : GameEventArgs
{