仓库组件 + 防御塔升级
- `PlayerInventoryComponent`:玩家库存组件,收集金币/组件/防御塔等道具 - 补全防御塔的升级逻辑,最高 5 级
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@@ -35,6 +35,7 @@ namespace GeometryTD.Procedure
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GameEntry.EventNode.OnInit();
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GameEntry.CombatNode.OnInit(LevelThemeType.Plain);
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GameEntry.ShopNode.OnInit();
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GameEntry.PlayerInventory?.OnInit();
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_repoFormUseCase = new RepoFormUseCase();
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GameEntry.UIRouter.BindUIUseCase(UIFormType.RepoForm, _repoFormUseCase);
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