- `PlayerInventoryComponent`:玩家库存组件,收集金币/组件/防御塔等道具 - 补全防御塔的升级逻辑,最高 5 级 |
||
|---|---|---|
| .idea/.idea.GeometryTD/.idea | ||
| Assets | ||
| Packages | ||
| ProjectSettings | ||
| docs | ||
| .gitignore | ||
| GameDesign.md | ||
- `PlayerInventoryComponent`:玩家库存组件,收集金币/组件/防御塔等道具 - 补全防御塔的升级逻辑,最高 5 级 |
||
|---|---|---|
| .idea/.idea.GeometryTD/.idea | ||
| Assets | ||
| Packages | ||
| ProjectSettings | ||
| docs | ||
| .gitignore | ||
| GameDesign.md | ||