添加 CombatNodeComponent 及相关类

- CombatNodeComponent:节点组件,负责提取并开始关卡
- CombatScheduler:关卡调度器,负责关卡的生命周期调度
- MapEntity:地图实体,提供地图相关的数据
- Spawner:出生点,负责标记地图上的敌人出生点坐标
- House:基地,负责标记地图上的敌人目标点坐标
This commit is contained in:
SepComet
2026-02-28 15:44:22 +08:00
parent d9c118ace3
commit dd9cedef5f
91 changed files with 37977 additions and 651 deletions
+4 -4
View File
@@ -321,7 +321,7 @@ Camera:
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_BackGroundColor: {r: 0, g: 0, b: 0, a: 1}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
@@ -343,10 +343,10 @@ Camera:
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
far clip plane: 50
field of view: 60
orthographic: 0
orthographic size: 5
orthographic: 1
orthographic size: 7.5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
+4 -4
View File
@@ -343,10 +343,10 @@ Camera:
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
far clip plane: 50
field of view: 60
orthographic: 0
orthographic size: 5
orthographic: 1
orthographic size: 7.5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
@@ -371,7 +371,7 @@ Transform:
m_GameObject: {fileID: 961739749}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []