geometry-tower-defense/Assets
SepComet 344191a91c 修复旋转问题 + 防御塔范围可视化
- BasicBearingComp 和 ShooterBullet 的旋转由之前的 3D 方式调整为只旋转 Z 轴
- DefenseTowerController 通过 LineRenderer 添加了攻击范围可视化
2026-03-02 10:15:13 +08:00
..
GameFramework init 2026-02-26 13:21:43 +08:00
GameMain 修复旋转问题 + 防御塔范围可视化 2026-03-02 10:15:13 +08:00
Settings add TestBoss.prefab 2026-02-28 16:02:02 +08:00
TextMesh Pro init 2026-02-26 13:21:43 +08:00
GameFramework.meta init 2026-02-26 13:21:43 +08:00
GameMain.meta init 2026-02-26 13:21:43 +08:00
Launcher.unity CombatNode 相关逻辑补充 2026-03-01 23:11:52 +08:00
Launcher.unity.meta init 2026-02-26 13:21:43 +08:00
PlayerInputActions.inputactions init 2026-02-26 13:21:43 +08:00
PlayerInputActions.inputactions.meta init 2026-02-26 13:21:43 +08:00
Settings.meta init 2026-02-26 13:21:43 +08:00
StreamingAssets.meta init 2026-02-26 13:21:43 +08:00
TextMesh Pro.meta init 2026-02-26 13:21:43 +08:00
UniversalRenderPipelineGlobalSettings.asset init 2026-02-26 13:21:43 +08:00
UniversalRenderPipelineGlobalSettings.asset.meta init 2026-02-26 13:21:43 +08:00