geometry-tower-defense/Assets/GameMain
SepComet 344191a91c 修复旋转问题 + 防御塔范围可视化
- BasicBearingComp 和 ShooterBullet 的旋转由之前的 3D 方式调整为只旋转 Z 轴
- DefenseTowerController 通过 LineRenderer 添加了攻击范围可视化
2026-03-02 10:15:13 +08:00
..
Configs init 2026-02-26 13:21:43 +08:00
DataTables CombatNode 相关逻辑补充 2026-03-01 23:11:52 +08:00
Entities 修复旋转问题 + 防御塔范围可视化 2026-03-02 10:15:13 +08:00
Fonts init 2026-02-26 13:21:43 +08:00
Libraries init 2026-02-26 13:21:43 +08:00
Localization init 2026-02-26 13:21:43 +08:00
Materials init 2026-02-26 13:21:43 +08:00
Music init 2026-02-26 13:21:43 +08:00
Scenes 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Scripts 修复旋转问题 + 防御塔范围可视化 2026-03-02 10:15:13 +08:00
Sounds init 2026-02-26 13:21:43 +08:00
UI CombatNode 相关逻辑补充 2026-03-01 23:11:52 +08:00
Configs.meta init 2026-02-26 13:21:43 +08:00
DataTables.meta init 2026-02-26 13:21:43 +08:00
Entities.meta init 2026-02-26 13:21:43 +08:00
Fonts.meta init 2026-02-26 13:21:43 +08:00
Libraries.meta init 2026-02-26 13:21:43 +08:00
Localization.meta init 2026-02-26 13:21:43 +08:00
Materials.meta init 2026-02-26 13:21:43 +08:00
Meshes.meta init 2026-02-26 13:21:43 +08:00
Music.meta init 2026-02-26 13:21:43 +08:00
PlayerInputActions.cs init 2026-02-26 13:21:43 +08:00
PlayerInputActions.cs.meta init 2026-02-26 13:21:43 +08:00
Scenes.meta init 2026-02-26 13:21:43 +08:00
Scripts.meta init 2026-02-26 13:21:43 +08:00
Sounds.meta init 2026-02-26 13:21:43 +08:00
Textures.meta init 2026-02-26 13:21:43 +08:00
UI.meta init 2026-02-26 13:21:43 +08:00