geometry-tower-defense/Assets/GameMain/Scripts/Definition
SepComet 515fe95441 S4-07 process 3
- 组件 Tag 数量预算不再写死在 ResolveTagBudget(...) 里,而是走 RarityTagBudget.txt -> DRRarityTagBudget -> RarityTagBudgetRuleRegistry -> InventoryTagRuleService 这条表驱动链。
- TagBudget.txt:1 新增了按品质的 MinCount/MaxCount,预算缓存和加载入口分别在 RarityTagBudgetRuleRegistry.cs:7 和 ProcedurePreload.cs:18。
- 生成逻辑已经接到新规则,InventoryTagRuleService.cs:10 现在会先按 Tag.txt 过滤/加权,再按 RarityTagBudget 决定抽几个 Tag。
2026-03-11 13:16:33 +08:00
..
Constant 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
DataStruct S4-07 process 1 2026-03-11 10:18:14 +08:00
Enum S4-07 process 2 2026-03-11 11:20:16 +08:00
Event Start Tag System 2026-03-10 13:11:30 +08:00
Tag S4-07 process 1 2026-03-11 10:18:14 +08:00
CombatParticipantTowerValidation.cs S3-01 + S3-02 2026-03-09 17:50:49 +08:00
CombatParticipantTowerValidation.cs.meta S3-01 + S3-02 2026-03-09 17:50:49 +08:00
Constant.meta init 2026-02-26 13:21:43 +08:00
DataStruct.meta init 2026-02-26 13:21:43 +08:00
Enum.meta init 2026-02-26 13:21:43 +08:00
Event.meta Start Tag System 2026-03-10 13:11:30 +08:00
EventEffectFactory.cs P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
EventEffectFactory.cs.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
EventRequirementFactory.cs P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
EventRequirementFactory.cs.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
InventoryRarityRuleService.cs - S4-01 先确定 M1 需要的品质 / Tag 2026-03-09 20:34:22 +08:00
InventoryRarityRuleService.cs.meta - S4-01 先确定 M1 需要的品质 / Tag 2026-03-09 20:34:22 +08:00
InventoryTagRuleService.cs S4-07 process 3 2026-03-11 13:16:33 +08:00
InventoryTagRuleService.cs.meta - S4-03 | 先固化 Tag 系统设计与首发范围 2026-03-09 21:06:43 +08:00
ParticipantTowerAssignResult.cs S3-01 + S3-02 2026-03-09 17:50:49 +08:00
ParticipantTowerAssignResult.cs.meta S3-01 + S3-02 2026-03-09 17:50:49 +08:00
RarityTagBudgetRuleData.cs S4-07 process 3 2026-03-11 13:16:33 +08:00
RarityTagBudgetRuleData.cs.meta S4-07 process 3 2026-03-11 13:16:33 +08:00
RarityTagBudgetRuleRegistry.cs S4-07 process 3 2026-03-11 13:16:33 +08:00
RarityTagBudgetRuleRegistry.cs.meta S4-07 process 3 2026-03-11 13:16:33 +08:00
Tag.meta Start Tag System 2026-03-10 13:11:30 +08:00
TagGenerationRuleData.cs S4-07 process 2 2026-03-11 11:20:16 +08:00
TagGenerationRuleData.cs.meta S4-07 process 2 2026-03-11 11:20:16 +08:00
TagGenerationRuleRegistry.cs S4-07 process 2 2026-03-11 11:20:16 +08:00
TagGenerationRuleRegistry.cs.meta S4-07 process 2 2026-03-11 11:20:16 +08:00
TowerTagAggregationService.cs S4-07 process 1 2026-03-11 10:18:14 +08:00
TowerTagAggregationService.cs.meta - S4-03 | 先固化 Tag 系统设计与首发范围 2026-03-09 21:06:43 +08:00