geometry-tower-defense/Assets/GameMain/Scripts/Definition/DataStruct/HitContext.cs

14 lines
310 B
C#

using System;
namespace GeometryTD.Definition
{
[Serializable]
public sealed class HitContext
{
public AttackPayload AttackPayload { get; set; }
public int FinalDamage { get; set; }
public bool IsCriticalHit { get; set; }
public bool IsKilled { get; set; }
}
}