geometry-tower-defense/Assets/GameMain/Scripts/UI/Game/Context/NodeItemContext.cs

17 lines
373 B
C#

using GeometryTD.Procedure;
namespace GeometryTD.UI
{
public sealed class NodeItemContext : UIContext
{
public int NodeId;
public int SequenceIndex;
public RunNodeType NodeType;
public bool IsLocked;
public bool IsCurrent;
public bool IsCompleted;
public bool IsFailed;
public bool CanClick;
}
}