geometry-tower-defense/Assets/GameMain/Scripts
SepComet 5c7501d4fb 拆分 MapEntity 职责
- TowerSelectionPresenter:选中态 + 攻击范围展示
- CombatSelectInputService:点击事件逻辑(位置计算、点击对象识别、组装 CombatSelectFormUserData)
- TowerPlacementService:建造/升级/销毁与塔映射管理
- MapTopologyService:维护地图拓扑结构与寻路缓存
2026-03-02 11:04:33 +08:00
..
Base - 添加 MainForm 2026-02-28 18:39:20 +08:00
Components 修复旋转问题 + 防御塔范围可视化 2026-03-02 10:15:13 +08:00
CustomComponent 拆分 MapEntity 职责 2026-03-02 11:04:33 +08:00
DataTable CombatNode 相关逻辑补充 2026-03-01 23:11:52 +08:00
Definition CombatNode 相关逻辑补充 2026-03-01 23:11:52 +08:00
Editor init 2026-02-26 13:21:43 +08:00
Entity 拆分 MapEntity 职责 2026-03-02 11:04:33 +08:00
Event CombatNode 相关逻辑补充 2026-03-01 23:11:52 +08:00
Network init 2026-02-26 13:21:43 +08:00
PoolObjectBase 补充相关 UI 2026-02-26 23:29:32 +08:00
Procedure 拆分 MapEntity 职责 2026-03-02 11:04:33 +08:00
Scene 拆分 MapEntity 职责 2026-03-02 11:04:33 +08:00
Sound init 2026-02-26 13:21:43 +08:00
UI CombatNode 相关逻辑补充 2026-03-01 23:11:52 +08:00
Utility 添加 CombatNodeComponent 及相关类 2026-02-28 15:44:22 +08:00
Base.meta init 2026-02-26 13:21:43 +08:00
Components.meta init 2026-02-26 13:21:43 +08:00
CustomComponent.meta init 2026-02-26 13:21:43 +08:00
DataTable.meta init 2026-02-26 13:21:43 +08:00
Debugger.meta init 2026-02-26 13:21:43 +08:00
Definition.meta init 2026-02-26 13:21:43 +08:00
Editor.meta init 2026-02-26 13:21:43 +08:00
Entity.meta init 2026-02-26 13:21:43 +08:00
Event.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
Network.meta init 2026-02-26 13:21:43 +08:00
PoolObjectBase.meta init 2026-02-26 13:21:43 +08:00
Procedure.meta init 2026-02-26 13:21:43 +08:00
Scene.meta init 2026-02-26 13:21:43 +08:00
Sound.meta init 2026-02-26 13:21:43 +08:00
UI.meta init 2026-02-26 13:21:43 +08:00
Utility.meta init 2026-02-26 13:21:43 +08:00