geometry-tower-defense/Assets/GameMain/Scripts/Procedure
SepComet 5c7501d4fb 拆分 MapEntity 职责
- TowerSelectionPresenter:选中态 + 攻击范围展示
- CombatSelectInputService:点击事件逻辑(位置计算、点击对象识别、组装 CombatSelectFormUserData)
- TowerPlacementService:建造/升级/销毁与塔映射管理
- MapTopologyService:维护地图拓扑结构与寻路缓存
2026-03-02 11:04:33 +08:00
..
ProcedureBase.cs init 2026-02-26 13:21:43 +08:00
ProcedureBase.cs.meta init 2026-02-26 13:21:43 +08:00
ProcedureChangeScene.cs P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
ProcedureChangeScene.cs.meta init 2026-02-26 13:21:43 +08:00
ProcedureCheckResources.cs init 2026-02-26 13:21:43 +08:00
ProcedureCheckResources.cs.meta init 2026-02-26 13:21:43 +08:00
ProcedureCheckVersion.cs init 2026-02-26 13:21:43 +08:00
ProcedureCheckVersion.cs.meta init 2026-02-26 13:21:43 +08:00
ProcedureInitResources.cs init 2026-02-26 13:21:43 +08:00
ProcedureInitResources.cs.meta init 2026-02-26 13:21:43 +08:00
ProcedureLaunch.cs init 2026-02-26 13:21:43 +08:00
ProcedureLaunch.cs.meta init 2026-02-26 13:21:43 +08:00
ProcedureMenu.cs CombatNode 相关逻辑补充 2026-03-01 23:11:52 +08:00
ProcedureMenu.cs.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
ProcedurePreload.cs 拆分 MapEntity 职责 2026-03-02 11:04:33 +08:00
ProcedurePreload.cs.meta init 2026-02-26 13:21:43 +08:00
ProcedureSplash.cs init 2026-02-26 13:21:43 +08:00
ProcedureSplash.cs.meta init 2026-02-26 13:21:43 +08:00
ProcedureTest.cs P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
ProcedureTest.cs.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
ProcedureUpdateResources.cs init 2026-02-26 13:21:43 +08:00
ProcedureUpdateResources.cs.meta init 2026-02-26 13:21:43 +08:00
ProcedureUpdateVersion.cs init 2026-02-26 13:21:43 +08:00
ProcedureUpdateVersion.cs.meta init 2026-02-26 13:21:43 +08:00
ProcedureVerifyResources.cs init 2026-02-26 13:21:43 +08:00
ProcedureVerifyResources.cs.meta init 2026-02-26 13:21:43 +08:00