50 lines
1.8 KiB
C#
50 lines
1.8 KiB
C#
using System;
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using System.IO;
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using UnityEngine;
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namespace GeometryTD.Core
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{
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public static class BinaryReaderExtension
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{
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public static Color32 ReadColor32(this BinaryReader binaryReader)
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{
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return new Color32(binaryReader.ReadByte(), binaryReader.ReadByte(), binaryReader.ReadByte(), binaryReader.ReadByte());
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}
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public static Color ReadColor(this BinaryReader binaryReader)
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{
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return new Color(binaryReader.ReadSingle(), binaryReader.ReadSingle(), binaryReader.ReadSingle(), binaryReader.ReadSingle());
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}
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public static DateTime ReadDateTime(this BinaryReader binaryReader)
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{
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return new DateTime(binaryReader.ReadInt64());
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}
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public static Quaternion ReadQuaternion(this BinaryReader binaryReader)
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{
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return new Quaternion(binaryReader.ReadSingle(), binaryReader.ReadSingle(), binaryReader.ReadSingle(), binaryReader.ReadSingle());
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}
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public static Rect ReadRect(this BinaryReader binaryReader)
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{
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return new Rect(binaryReader.ReadSingle(), binaryReader.ReadSingle(), binaryReader.ReadSingle(), binaryReader.ReadSingle());
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}
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public static Vector2 ReadVector2(this BinaryReader binaryReader)
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{
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return new Vector2(binaryReader.ReadSingle(), binaryReader.ReadSingle());
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}
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public static Vector3 ReadVector3(this BinaryReader binaryReader)
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{
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return new Vector3(binaryReader.ReadSingle(), binaryReader.ReadSingle(), binaryReader.ReadSingle());
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}
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public static Vector4 ReadVector4(this BinaryReader binaryReader)
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{
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return new Vector4(binaryReader.ReadSingle(), binaryReader.ReadSingle(), binaryReader.ReadSingle(), binaryReader.ReadSingle());
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}
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}
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}
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