geometry-tower-defense/Assets/GameMain/Scripts
SepComet 7106e0adbe feat: Introduce new services and refactor existing code for better structure
- Added ISpriteCacheService, IStaticDataService, and ITextService interfaces for improved service management.
- Implemented RunContracts for managing run states and node execution contexts.
- Created EnemyTagStatusRuntime to handle enemy status effects and their application.
- Refactored ShopPriceRuleService to utilize static data service for shop prices.
- Enhanced InventoryTowerEnduranceUtility to manage tower endurance reduction.
- Updated EventFormUseCase to work with new EventOptionExecutionContext.
- Removed unused dictionary loading code from ProcedurePreload.
- Cleaned up various utility classes and ensured consistent naming conventions.
- Updated tests to reflect changes in context and service usage.
2026-05-13 22:18:47 +08:00
..
Base 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
Components 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
CustomComponent feat: Introduce new services and refactor existing code for better structure 2026-05-13 22:18:47 +08:00
DataTable feat: Introduce new services and refactor existing code for better structure 2026-05-13 22:18:47 +08:00
Definition feat: Introduce new services and refactor existing code for better structure 2026-05-13 22:18:47 +08:00
Editor 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
Entity feat: Introduce new services and refactor existing code for better structure 2026-05-13 22:18:47 +08:00
Event feat: Introduce new services and refactor existing code for better structure 2026-05-13 22:18:47 +08:00
Factory 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
Network 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
PoolObjectBase 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
Procedure feat: Introduce new services and refactor existing code for better structure 2026-05-13 22:18:47 +08:00
Scene 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
Sound 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
UI feat: Introduce new services and refactor existing code for better structure 2026-05-13 22:18:47 +08:00
Utility feat: Introduce new services and refactor existing code for better structure 2026-05-13 22:18:47 +08:00
Base.meta init 2026-02-26 13:21:43 +08:00
Components.meta init 2026-02-26 13:21:43 +08:00
CustomComponent.meta init 2026-02-26 13:21:43 +08:00
DataTable.meta init 2026-02-26 13:21:43 +08:00
Debugger.meta init 2026-02-26 13:21:43 +08:00
Definition.meta init 2026-02-26 13:21:43 +08:00
Editor.meta init 2026-02-26 13:21:43 +08:00
Entity.meta init 2026-02-26 13:21:43 +08:00
Event.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
Factory.meta G1-01 + G1-02 2026-03-12 13:20:02 +08:00
Network.meta init 2026-02-26 13:21:43 +08:00
PoolObjectBase.meta init 2026-02-26 13:21:43 +08:00
Procedure.meta init 2026-02-26 13:21:43 +08:00
Scene.meta init 2026-02-26 13:21:43 +08:00
Sound.meta init 2026-02-26 13:21:43 +08:00
UI.meta init 2026-02-26 13:21:43 +08:00
Utility.meta init 2026-02-26 13:21:43 +08:00