geometry-tower-defense/Assets/GameMain/Scripts/Utility
SepComet 7106e0adbe feat: Introduce new services and refactor existing code for better structure
- Added ISpriteCacheService, IStaticDataService, and ITextService interfaces for improved service management.
- Implemented RunContracts for managing run states and node execution contexts.
- Created EnemyTagStatusRuntime to handle enemy status effects and their application.
- Refactored ShopPriceRuleService to utilize static data service for shop prices.
- Enhanced InventoryTowerEnduranceUtility to manage tower endurance reduction.
- Updated EventFormUseCase to work with new EventOptionExecutionContext.
- Removed unused dictionary loading code from ProcedurePreload.
- Cleaned up various utility classes and ensured consistent naming conventions.
- Updated tests to reflect changes in context and service usage.
2026-05-13 22:18:47 +08:00
..
AssetUtility.cs feat: Introduce new services and refactor existing code for better structure 2026-05-13 22:18:47 +08:00
AssetUtility.cs.meta init 2026-02-26 13:21:43 +08:00
EnumUtility.cs 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
EnumUtility.cs.meta init 2026-02-26 13:21:43 +08:00
GeometryTD.Core.Utility.asmref 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
GeometryTD.Core.Utility.asmref.meta 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
IconColorGenerator.cs feat: Introduce new services and refactor existing code for better structure 2026-05-13 22:18:47 +08:00
IconColorGenerator.cs.meta 补充参战防御塔进入战斗逻辑 2026-03-05 13:44:49 +08:00
InventoryCloneUtility.cs 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
InventoryCloneUtility.cs.meta 重构 2026-03-04 22:04:51 +08:00
InventoryParticipantUtility.cs 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
InventoryParticipantUtility.cs.meta 重构 2026-03-04 22:04:51 +08:00
InventorySeedUtility.cs 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
InventorySeedUtility.cs.meta 重构 2026-03-04 22:04:51 +08:00
InventoryTowerEnduranceUtility.cs feat: Introduce new services and refactor existing code for better structure 2026-05-13 22:18:47 +08:00
InventoryTowerEnduranceUtility.cs.meta feat: Introduce new services and refactor existing code for better structure 2026-05-13 22:18:47 +08:00
ItemDescUtility.cs 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
ItemDescUtility.cs.meta 补全防御塔组装与介绍描述功能 2026-03-04 18:17:10 +08:00
JsonNetUtility.cs 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
JsonNetUtility.cs.meta P0-02 补齐数据表:组件、敌人、波次、节点、事件、商店商品 2026-02-26 21:36:29 +08:00
ShopPriceRuleService.cs feat: Introduce new services and refactor existing code for better structure 2026-05-13 22:18:47 +08:00
ShopPriceRuleService.cs.meta 为 RepoForm 添加出售功能,ShopNode 只承载玩家购买组件的逻辑 2026-03-16 17:52:23 +08:00
TowerComposedIconCacheUtility.cs feat: Introduce new services and refactor existing code for better structure 2026-05-13 22:18:47 +08:00
TowerComposedIconCacheUtility.cs.meta 补充参战防御塔进入战斗逻辑 2026-03-05 13:44:49 +08:00
TowerIconComposeUtility.cs 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
TowerIconComposeUtility.cs.meta 补充参战防御塔进入战斗逻辑 2026-03-05 13:44:49 +08:00
WebUtility.cs 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
WebUtility.cs.meta init 2026-02-26 13:21:43 +08:00