geometry-tower-defense/Assets/GameMain/Scripts/Definition/Ports/IInventoryGenerationManager.cs

17 lines
425 B
C#

using System.Collections.Generic;
namespace GeometryTD.Core
{
public interface IInventoryGenerationManager
{
IReadOnlyList<TowerCompItemData> BuildEventRewardComponents(
int count,
RarityType minRarity,
RarityType maxRarity,
int runSeed,
int sequenceIndex,
int eventId,
int optionIndex,
int effectIndex);
}
}