geometry-tower-defense/Assets/GameMain/Scripts/Event/Game
SepComet 7106e0adbe feat: Introduce new services and refactor existing code for better structure
- Added ISpriteCacheService, IStaticDataService, and ITextService interfaces for improved service management.
- Implemented RunContracts for managing run states and node execution contexts.
- Created EnemyTagStatusRuntime to handle enemy status effects and their application.
- Refactored ShopPriceRuleService to utilize static data service for shop prices.
- Enhanced InventoryTowerEnduranceUtility to manage tower endurance reduction.
- Updated EventFormUseCase to work with new EventOptionExecutionContext.
- Removed unused dictionary loading code from ProcedurePreload.
- Cleaned up various utility classes and ensured consistent naming conventions.
- Updated tests to reflect changes in context and service usage.
2026-05-13 22:18:47 +08:00
..
NodeCompleteEventArgs.cs 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
NodeCompleteEventArgs.cs.meta - 添加 MainForm 2026-02-28 18:39:20 +08:00
NodeEnterEventArgs.cs feat: Introduce new services and refactor existing code for better structure 2026-05-13 22:18:47 +08:00
NodeEnterEventArgs.cs.meta - 添加 MainForm 2026-02-28 18:39:20 +08:00
NodeMapNodeClickEventArgs.cs 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
NodeMapNodeClickEventArgs.cs.meta RunNode 接入游戏主流程 2026-03-08 11:27:51 +08:00
NodeMapNodeEnterRequestedEventArgs.cs feat: Introduce new services and refactor existing code for better structure 2026-05-13 22:18:47 +08:00
NodeMapNodeEnterRequestedEventArgs.cs.meta RunNode 接入游戏主流程 2026-03-08 11:27:51 +08:00
TestMenuNodeClickEventArgs.cs 拆分程序集,统一修改 Core 区域类的命名空间,暂不修复编译问题 2026-05-13 16:48:09 +08:00
TestMenuNodeClickEventArgs.cs.meta - 添加 MainForm 2026-02-28 18:39:20 +08:00