- 重构 `RepoItem`,统一点击事件
- 重构 `PlayerInventoryComponent`:
- `PlayerInventoryStateStore`:状态与库存写模型
- `PlayerInventoryTowerAssemblyService`:炮塔组装域
- `PlayerInventoryTowerRosterService`:编队/耐久域
- `InventoryParticipantUtility`/`InventoryCloneUtility`/`InventorySeedUtility`:通用工具类
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| .idea/.idea.GeometryTD/.idea | ||
| Assets | ||
| Packages | ||
| ProjectSettings | ||
| docs | ||
| .gitignore | ||
| GameDesign.md | ||