33 lines
790 B
C#
33 lines
790 B
C#
using GameFramework;
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using GameFramework.Event;
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namespace GeometryTD.CustomEvent
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{
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public class CombatBaseHpChangedEventArgs : GameEventArgs
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{
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public static int EventId => typeof(CombatBaseHpChangedEventArgs).GetHashCode();
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public override int Id => EventId;
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public int CurrentBaseHp { get; private set; }
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public CombatBaseHpChangedEventArgs()
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{
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CurrentBaseHp = 100;
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}
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public static CombatBaseHpChangedEventArgs Create(int currentBaseHp)
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{
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var args = ReferencePool.Acquire<CombatBaseHpChangedEventArgs>();
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args.CurrentBaseHp = currentBaseHp;
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return args;
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}
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public override void Clear()
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{
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CurrentBaseHp = 100;
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}
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}
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} |