geometry-tower-defense/Assets/GameMain/Scripts/Event/Combat
SepComet 853886797c refactor 2: 迁移局内资源真值
- CombatInRunResourceManager 现在持有并管理:
    - CurrentCoin
    - CurrentBaseHp
    - MaxBaseHp
    - GainedCoin / GainedGold
    - 本局 BuildTowerStats 快照
    - 奖励背包快照
    - CombatInRunResourceManager.cs:38
    - CombatInRunResourceManager.cs:46
    - CombatInRunResourceManager.cs:89
    - CombatInRunResourceManager.cs:156
- CombatScheduler 变成资源访问入口,不再通过 CombatNodeComponent 持有 coin/baseHp/build stats 真值。
    - 启动时先初始化局内资源。
    - 对外提供 CurrentCoin / CurrentGold / CurrentBaseHp / CurrentBuildTowerCount
    - 提供 TryConsumeCoin / AddCoin / TryGetBuildTowerStats
- CombatNodeComponent 已退回 facade:
    - 不再保存 _currentCoin / _currentGold / _currentBaseHp / _currentBuildTowerStats
    - 只做只读转发和启动/结束协调
- 资源变化事件现在由资源管理器发布,并补上了 delta 字段:

额外修正
- Reset() 现在会清掉奖励背包里的 ParticipantTowerInstanceIds,避免跨局残留。
- TryConsumeCoin(0) 保持原先返回 true 的语义。
2026-03-07 11:41:47 +08:00
..
CombatBaseHpChangedEventArgs.cs refactor 2: 迁移局内资源真值 2026-03-07 11:41:47 +08:00
CombatBaseHpChangedEventArgs.cs.meta CombatNodeComponent 战斗节点功能补全 2026-03-02 12:06:36 +08:00
CombatCoinChangedEventArgs.cs refactor 2: 迁移局内资源真值 2026-03-07 11:41:47 +08:00
CombatCoinChangedEventArgs.cs.meta CombatNodeComponent 战斗节点功能补全 2026-03-02 12:06:36 +08:00
CombatEndEventArgs.cs refactor & fix 2026-03-01 13:15:53 +08:00
CombatEndEventArgs.cs.meta refactor & fix 2026-03-01 13:15:53 +08:00
CombatEnemyHpRateChangedEventArgs.cs 补全 `CombatNode` 逻辑 + 重构 `EnemyManager` 2026-03-02 17:23:34 +08:00
CombatEnemyHpRateChangedEventArgs.cs.meta 补全 `CombatNode` 逻辑 + 重构 `EnemyManager` 2026-03-02 17:23:34 +08:00
CombatFinishReturnEventArgs.cs CombatNode 相关逻辑补充 2026-03-01 23:11:52 +08:00
CombatFinishReturnEventArgs.cs.meta CombatNode 相关逻辑补充 2026-03-01 23:11:52 +08:00
CombatPauseEventArgs.cs refactor & fix 2026-03-01 13:15:53 +08:00
CombatPauseEventArgs.cs.meta refactor & fix 2026-03-01 13:15:53 +08:00
CombatProcessEventArgs.cs CombatNodeComponent 战斗节点功能补全 2026-03-02 12:06:36 +08:00
CombatProcessEventArgs.cs.meta CombatNodeComponent 战斗节点功能补全 2026-03-02 12:06:36 +08:00
CombatSelectItemClickEventArgs.cs CombatNode 相关逻辑补充 2026-03-01 23:11:52 +08:00
CombatSelectItemClickEventArgs.cs.meta CombatNode 相关逻辑补充 2026-03-01 23:11:52 +08:00